![]() ![]() I'm not sure if any of this changes later on, but despite my criticisms, I'm enjoying the game so far! The writing is very cute, the music is lovely, and the backgrounds are absolutely gorgeous. There's a lack of "oomph" behind CJ's attack animations. It feels like I'm arbitrarily prevented from attacking after two consecutive button presses, rather than the feeling that I'm finishing a combo of swings. The lack of animation difference between the first two swings of CJ's pick can make attacking slightly confusing. I personally would love being able to leap a shorter height into the air by pressing the jump button for a shorter amount of time. It makes the characters feel even more floaty than they already are, and I don't have much control over them once they leave the ground. ![]() I'm not sure whether this was an intentional design decision, but jumps having a fixed height feels weird. The soundtrack is also a dream, with a whole host of laid back tunes that. Genre: Action, Adventure, Strategy Be sure to check our Special Sale, featuring titles from 505 Games up to 90 off, that will last until 17th May 2022, 4 PM UTC. It looks absolutely gorgeous, with some of the best 2D art combined with 3D environments to create a visual masterpiece. CJ's signature dash move is very responsive, and cancelling the endlag of attacks with it feels great. Release: Eiyuden Chronicle: Rising Play an exciting game that combines a thrilling adventure through ancient ruins with the tale of one town’s rise from the ashes. I'm only a few minutes in, but here are my thoughts on the way the game's movement feels: ![]()
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